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With the release of the NES Classic Edition, Nintendo was strongly criticized for the system's lack of availability for the console, which reached levels of popularity that they had not been fully prepared for. It was released in North America on September 29, 2017, with a price of $79.99. Nintendo announced that the system would come with 21 Super Nintendo games, including the unreleased Star Fox 2. The Super NES Classic Edition was revealed on June 26, 2017, as the successor to the widely-popular NES Classic. Its presence here on the SNES Classic Edition marks the game's first official release.
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Players can unlock Star Fox 2 on the SNES Classic upon clearing the first level of Star Fox. These include Star Fox 2, a sequel to Star Fox that had been cancelled near the very end of its development in 1996 while Nintendo had given no official word to the cancellation, developer Dylan Cuthbert said that Nintendo feared how Star Fox 2 would look compared to similar games on the more advanced PlayStation and Sega Saturn consoles. The microconsole contains 21 built-in games. Not all SNES games can work due to missing emulation of custom cartridge chipsets.
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Hacking Īn anonymous user who previously discovered a means to hack the NES Classic Edition discovered a similar hacking ability to install additional SNES games onto the unit. The Super NES Classic Edition includes two controllers with 5-foot (1.5 m) cables, addressing complaints about the short 3-foot (0.91 m) ones used for the NES Classic. These emulators provide the basic compatibility with the Super NES system, and for specific games, chipsets that were included on the cartridges, such as the Super FX chip used for Star Fox. The console uses the Linux operating system and runs a set of emulators developed by Nintendo's European Research & Development (NERD). While the NES Classic Edition controller is technically functional with the Super NES Classic Edition, gameplay is impractical in most games due to the absence of the X and Y face buttons and the shoulder buttons. The Wii's Classic Controller is also compatible with the Super NES Classic Edition. Similarly to the predecessor's controllers, the Super NES Classic Edition controllers have connectors that can be inserted into the Wii Remote, and be used to play Super NES games on the Wii and Wii U Virtual Console. The controller ports are hidden behind a faux front flap which is designed to appear like the original Super NES controller ports. The system features 720p/60 Hz HDMI display output and two controller ports two wired SNES controllers are bundled with the system. The same hardware was used in the previous NES Classic Edition product. Internally, the console uses an Allwinner R16 system on a chip with four ARM Cortex-A7 central processing units, an ARM Mali 400 MP2 graphics processing unit, and 512 MB of flash storage and 256 MB of DDR3 memory.
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While the North American release features an appearance based on the straight-angled grey-and-purple design of the Super NES, the Japan and PAL region releases are modelled after the rounded edge Super Famicom/PAL Super NES design as originally released in these regions. The console is distributed in three variations, featuring the unique design of the original systems released in Japan, North America, and Europe respectively.